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AI Insights · Timothy · April 2022

Top 5 Casual Games in Italy in Q1 2022

Explore the performance of the top 5 casual games in Italy on a unified platform during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Casual Games in Italy in Q1 2022

During the first quarter of 2022, the top 5 casual games in Italy showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.

Hay Day by Supercell saw significant growth in both revenue and downloads. Weekly revenue peaked at approximately $224K in the last week of March, with a notable upward trend from $48.8K at the end of December. Downloads also surged, reaching around 237K in late February before tapering off to about 98.7K by the end of March. Active users followed a similar pattern, peaking at nearly 3M in early March before slightly declining to around 2.6M by the end of the quarter.

Fishdom from Playrix experienced steady revenue, peaking at about $148K in the final week of March. Downloads fluctuated, starting at around 29.5K and reaching a high of 72.8K in mid-January, before settling at approximately 40K by the end of March. Active users also showed growth, peaking at around 380K in late March.

Subway Surfers by Sybo Games ApS maintained a consistent performance with weekly revenue ranging from $848 to $1.6K. Downloads varied, peaking at around 57.1K at the end of December and stabilizing at approximately 42.1K by the end of March. Active users saw fluctuations, with a peak of about 1.2M in late January and a gradual decline to around 809K by the end of the quarter.

Geometry Dash Lite by RobTop Games AB showed a downward trend in revenue, starting at $2.1K and decreasing to approximately $687 by the end of March. Downloads also declined from about 71.2K at the end of December to around 22.6K by the end of March. Active users remained relatively stable, peaking at around 750K in late December and maintaining around 608K by the end of the quarter.

Blockudoku - Block Puzzle by Easybrain Ltd experienced modest revenue, peaking at $177 in early January. Downloads fluctuated, starting at about 64.8K and reaching a high of approximately 70.7K in early January, before settling at around 42.7K by the end of March. Active users showed a slight upward trend, peaking at around 377K by the end of March.

For more detailed insights and additional data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022